[PATCH 2/3] PS3: Vuart add async read
Geoff Levand
geoffrey.levand at am.sony.com
Wed Feb 7 09:23:47 EST 2007
Add asynchronous read support to the PS3 vuart driver. This is needed to
support the PS3 system manager driver.
Signed-off-by: Geoff Levand <geoffrey.levand at am.sony.com>
---
drivers/ps3/vuart.c | 53 ++++++++++++++++++++++++++++++++++++++++++++++++++++
drivers/ps3/vuart.h | 29 ++++++++++++++++++++++++----
2 files changed, 78 insertions(+), 4 deletions(-)
--- ps3-linux-dev.orig/drivers/ps3/vuart.c
+++ ps3-linux-dev/drivers/ps3/vuart.c
@@ -21,6 +21,7 @@
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/interrupt.h>
+#include <linux/workqueue.h>
#include <asm/ps3.h>
#include <asm/lv1call.h>
@@ -565,6 +566,44 @@ int ps3_vuart_read(struct ps3_vuart_port
return 0;
}
+int ps3_vuart_read_async(struct ps3_vuart_port_device *dev, work_func_t func,
+ unsigned int bytes)
+{
+ unsigned long flags;
+
+ if(dev->priv->work.trigger) {
+ dev_dbg(&dev->core, "%s:%d: warning, multiple calls\n",
+ __func__, __LINE__);
+ return -EAGAIN;
+ }
+
+ BUG_ON(!bytes);
+
+ PREPARE_WORK(&dev->priv->work.work, func);
+
+ spin_lock_irqsave(&dev->priv->work.lock, flags);
+ if(dev->priv->rx_list.bytes_held >= bytes) {
+ dev_dbg(&dev->core, "%s:%d: schedule_work %xh bytes\n",
+ __func__, __LINE__, bytes);
+ schedule_work(&dev->priv->work.work);
+ spin_unlock_irqrestore(&dev->priv->work.lock, flags);
+ return 0;
+ }
+
+ dev->priv->work.trigger = bytes;
+ spin_unlock_irqrestore(&dev->priv->work.lock, flags);
+
+ dev_dbg(&dev->core, "%s:%d: waiting for %u(%xh) bytes\n", __func__,
+ __LINE__, bytes, bytes);
+
+ return 0;
+}
+
+void ps3_vuart_cancel_async(struct ps3_vuart_port_device *dev)
+{
+ dev->priv->work.trigger = 0;
+}
+
/**
* ps3_vuart_handle_interrupt_tx - third stage transmit interrupt handler
*
@@ -672,6 +711,15 @@ static int ps3_vuart_handle_interrupt_rx
dev_dbg(&dev->core, "%s:%d: buf_%lu: queued %lxh bytes\n",
__func__, __LINE__, lb->dbg_number, bytes);
+ spin_lock_irqsave(&dev->priv->work.lock, flags);
+ if(dev->priv->work.trigger
+ && dev->priv->rx_list.bytes_held >= dev->priv->work.trigger) {
+ dev_dbg(&dev->core, "%s:%d: schedule_work %lxh bytes\n",
+ __func__, __LINE__, dev->priv->work.trigger);
+ dev->priv->work.trigger = 0;
+ schedule_work(&dev->priv->work.work);
+ }
+ spin_unlock_irqrestore(&dev->priv->work.lock, flags);
return 0;
}
@@ -837,6 +885,11 @@ static int ps3_vuart_probe(struct device
INIT_LIST_HEAD(&dev->priv->rx_list.head);
spin_lock_init(&dev->priv->rx_list.lock);
+ INIT_WORK(&dev->priv->work.work, NULL);
+ spin_lock_init(&dev->priv->work.lock);
+ dev->priv->work.trigger = 0;
+ dev->priv->work.dev = dev;
+
if (++vuart_bus_priv.use_count == 1) {
result = ps3_alloc_vuart_irq(PS3_BINDING_CPU_ANY,
--- ps3-linux-dev.orig/drivers/ps3/vuart.h
+++ ps3-linux-dev/drivers/ps3/vuart.h
@@ -31,6 +31,13 @@ struct ps3_vuart_stats {
unsigned long disconnect_interrupts;
};
+struct ps3_vuart_work {
+ struct work_struct work;
+ unsigned long trigger;
+ spinlock_t lock;
+ struct ps3_vuart_port_device* dev; /* to convert work to device */
+};
+
/**
* struct ps3_vuart_port_priv - private vuart device data.
*/
@@ -49,6 +56,7 @@ struct ps3_vuart_port_priv {
struct list_head head;
} rx_list;
struct ps3_vuart_stats stats;
+ struct ps3_vuart_work work;
};
/**
@@ -71,10 +79,6 @@ struct ps3_vuart_port_driver {
int ps3_vuart_port_driver_register(struct ps3_vuart_port_driver *drv);
void ps3_vuart_port_driver_unregister(struct ps3_vuart_port_driver *drv);
-int ps3_vuart_write(struct ps3_vuart_port_device *dev,
- const void* buf, unsigned int bytes);
-int ps3_vuart_read(struct ps3_vuart_port_device *dev, void* buf,
- unsigned int bytes);
static inline struct ps3_vuart_port_driver *to_ps3_vuart_port_driver(
struct device_driver *_drv)
{
@@ -85,5 +89,22 @@ static inline struct ps3_vuart_port_devi
{
return container_of(_dev, struct ps3_vuart_port_device, core);
}
+static inline struct ps3_vuart_port_device *ps3_vuart_work_to_port_device(
+ struct work_struct *_work)
+{
+ struct ps3_vuart_work *vw = container_of(_work, struct ps3_vuart_work,
+ work);
+ return vw->dev;
+}
+
+int ps3_vuart_write(struct ps3_vuart_port_device *dev, const void* buf,
+ unsigned int bytes);
+int ps3_vuart_read(struct ps3_vuart_port_device *dev, void* buf,
+ unsigned int bytes);
+int ps3_vuart_read_async(struct ps3_vuart_port_device *dev, work_func_t func,
+ unsigned int bytes);
+void ps3_vuart_cancel_async(struct ps3_vuart_port_device *dev);
+void ps3_vuart_clear_rx_bytes(struct ps3_vuart_port_device *dev,
+ unsigned int bytes);
#endif
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