[PATCH 0/10] ps3av/fb drivers for 2.6.21
Geert Uytterhoeven
Geert.Uytterhoeven at sonycom.com
Wed Feb 7 02:01:06 EST 2007
On Mon, 5 Feb 2007, Geert Uytterhoeven wrote:
> On Tue, 30 Jan 2007, Geert Uytterhoeven wrote:
> > This is the second submission of the PS3 AV Settings Driver Library and the PS3
> > Virtual Frame Buffer Driver. I incorporated most (all?) of the very valuable
> > feedback I received, except for the removal of the long delays (msleep()) in
> > ps3av, which is still on my todo-list.
>
> I tried removing the msleep() from the video mode setting path, cfr. the patch
> at the bottom of this email:
> - Use schedule_delayed_work() and a simple state machine instead of long
> msleep() calls in the video mode setting path,
> - Add a semaphore to protect against starting a new mode setting while the
> previous one hasn't finished yet.
>
> Unfortunately I ran into a new problem: fb_flashcursor() is also called from
> workqueue context. fb_flashcursor() wants to acquire the console semaphore,
> which may be held by the next mode setting request. Hence my delayed work
> routine is no longer called, and ps3av.mode_sem() is never kicked => deadlock.
Here is an alternative approach which doesn't suffer from this problem, using
a kernel thread and 2 semaphores. Does this look OK?
Thanks for your comments!
ps3av: Use a kernel thread to handle the actual video mode setting, as this
involves some quite big delays.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven at sonycom.com>
---
drivers/ps3/ps3av.c | 54 +++++++++++++++++++++++++++-----------------
include/asm-powerpc/ps3av.h | 3 ++
2 files changed, 37 insertions(+), 20 deletions(-)
--- ps3-linux-2.6.20.orig/drivers/ps3/ps3av.c
+++ ps3-linux-2.6.20/drivers/ps3/ps3av.c
@@ -432,13 +432,24 @@ int ps3av_set_audio_mode(u32 ch, u32 fs,
EXPORT_SYMBOL_GPL(ps3av_set_audio_mode);
-static int ps3av_set_videomode(u32 id, u32 old_id)
+static int ps3av_set_videomode(void)
+{
+ /* av video mute */
+ ps3av_set_av_video_mute(PS3AV_CMD_MUTE_ON);
+
+ /* wake up ps3avd */
+ up(&ps3av.ping);
+
+ return 0;
+}
+
+static void ps3av_set_videomode_cont(u32 id, u32 old_id)
{
struct ps3av_pkt_avb_param avb_param;
int i;
- u32 len = 0, av_video_cs = 0;
+ u32 len = 0, av_video_cs;
const struct avset_video_mode *video_mode;
- int res, event = 0;
+ int res;
video_mode = &video_mode_table[id & PS3AV_MODE_MASK];
@@ -448,17 +459,6 @@ static int ps3av_set_videomode(u32 id, u
ps3av.av_hw_conf.num_of_avmulti;
avb_param.num_of_av_audio_pkt = 0;
- /* send command packet */
- if (event) {
- /* event enable */
- res = ps3av_cmd_enable_event();
- if (res < 0)
- dev_dbg(&ps3av_dev.core,
- "ps3av_cmd_enable_event failed \n");
- }
-
- /* av video mute */
- ps3av_set_av_video_mute(PS3AV_CMD_MUTE_ON);
/* video signal off */
ps3av_set_video_disable_sig();
@@ -511,7 +511,19 @@ static int ps3av_set_videomode(u32 id, u
msleep(1500);
/* av video mute */
ps3av_set_av_video_mute(PS3AV_CMD_MUTE_OFF);
+}
+static int ps3avd(void *p)
+{
+ struct ps3av *info = p;
+
+ daemonize("ps3avd");
+ while (1) {
+ down(&info->ping);
+ ps3av_set_videomode_cont(info->ps3av_mode,
+ info->ps3av_mode_old);
+ up(&info->pong);
+ }
return 0;
}
@@ -689,7 +701,7 @@ static int ps3av_get_hw_conf(struct ps3a
int ps3av_set_video_mode(u32 id, int boot)
{
int size;
- u32 option, old_id;
+ u32 option;
size = ARRAY_SIZE(video_mode_table);
if ((id & PS3AV_MODE_MASK) > size - 1 || id < 0) {
@@ -711,12 +723,11 @@ int ps3av_set_video_mode(u32 id, int boo
}
/* set videomode */
- mutex_lock(&ps3av.mutex);
- old_id = ps3av.ps3av_mode;
+ down(&ps3av.pong);
+ ps3av.ps3av_mode_old = ps3av.ps3av_mode;
ps3av.ps3av_mode = id;
- if (ps3av_set_videomode(id, old_id))
- ps3av.ps3av_mode = old_id;
- mutex_unlock(&ps3av.mutex);
+ if (ps3av_set_videomode())
+ ps3av.ps3av_mode = ps3av.ps3av_mode_old;
return 0;
}
@@ -868,9 +879,12 @@ static int ps3av_probe(struct ps3_vuart_
memset(&ps3av, 0, sizeof(ps3av));
init_MUTEX(&ps3av.sem);
+ init_MUTEX_LOCKED(&ps3av.ping);
+ init_MUTEX(&ps3av.pong);
mutex_init(&ps3av.mutex);
ps3av.ps3av_mode = 0;
ps3av.dev = dev;
+ kernel_thread(ps3avd, &ps3av, CLONE_KERNEL);
ps3av.available = 1;
switch (ps3_os_area_get_av_multi_out()) {
--- ps3-linux-2.6.20.orig/include/asm-powerpc/ps3av.h
+++ ps3-linux-2.6.20/include/asm-powerpc/ps3av.h
@@ -646,6 +646,8 @@ struct ps3av_pkt_avb_param {
struct ps3av {
int available;
struct semaphore sem;
+ struct semaphore ping;
+ struct semaphore pong;
struct mutex mutex;
int open_count;
struct ps3_vuart_port_device *dev;
@@ -657,6 +659,7 @@ struct ps3av {
u32 head[PS3AV_HEAD_MAX];
u32 audio_port;
int ps3av_mode;
+ int ps3av_mode_old;
};
/** command status **/
Gr{oetje,eeting}s,
Geert
--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven at sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium
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