[PATCH v2 09/25] drm/kmb: Use GEM DMA fbdev emulation
Thomas Zimmermann
tzimmermann at suse.de
Tue Mar 14 02:51:22 AEDT 2023
Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.
Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
Reviewed-by: Javier Martinez Canillas <javierm at redhat.com>
Acked-by: Anitha Chrisanthus <anitha.chrisanthus at intel.com>
---
drivers/gpu/drm/kmb/kmb_drv.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/kmb/kmb_drv.c b/drivers/gpu/drm/kmb/kmb_drv.c
index d29c678f6c91..24035b53441c 100644
--- a/drivers/gpu/drm/kmb/kmb_drv.c
+++ b/drivers/gpu/drm/kmb/kmb_drv.c
@@ -15,7 +15,7 @@
#include <drm/drm_atomic_helper.h>
#include <drm/drm_drv.h>
-#include <drm/drm_fbdev_generic.h>
+#include <drm/drm_fbdev_dma.h>
#include <drm/drm_gem_dma_helper.h>
#include <drm/drm_gem_framebuffer_helper.h>
#include <drm/drm_module.h>
@@ -562,7 +562,7 @@ static int kmb_probe(struct platform_device *pdev)
if (ret)
goto err_register;
- drm_fbdev_generic_setup(&kmb->drm, 0);
+ drm_fbdev_dma_setup(&kmb->drm, 0);
return 0;
--
2.39.2
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