[PATCH 21/22] drm/vc4: Use GEM DMA fbdev emulation
Thomas Zimmermann
tzimmermann at suse.de
Thu Mar 2 02:31:00 AEDT 2023
Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.
Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
---
drivers/gpu/drm/vc4/vc4_drv.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c
index 0ccaee57fe9a..c8bf954042e0 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.c
+++ b/drivers/gpu/drm/vc4/vc4_drv.c
@@ -33,7 +33,7 @@
#include <drm/drm_aperture.h>
#include <drm/drm_atomic_helper.h>
#include <drm/drm_drv.h>
-#include <drm/drm_fbdev_generic.h>
+#include <drm/drm_fbdev_dma.h>
#include <drm/drm_vblank.h>
#include <soc/bcm2835/raspberrypi-firmware.h>
@@ -387,7 +387,7 @@ static int vc4_drm_bind(struct device *dev)
if (ret < 0)
goto unbind_all;
- drm_fbdev_generic_setup(drm, 16);
+ drm_fbdev_dma_setup(drm, 16);
return 0;
--
2.39.2
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