[PATCH 06/22] drm/fsl-dcu: Use GEM DMA fbdev emulation
Thomas Zimmermann
tzimmermann at suse.de
Thu Mar 2 02:30:45 AEDT 2023
Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.
Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
---
drivers/gpu/drm/fsl-dcu/fsl_dcu_drm_drv.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/fsl-dcu/fsl_dcu_drm_drv.c b/drivers/gpu/drm/fsl-dcu/fsl_dcu_drm_drv.c
index 8579c7629f5e..c09ba019ba5e 100644
--- a/drivers/gpu/drm/fsl-dcu/fsl_dcu_drm_drv.c
+++ b/drivers/gpu/drm/fsl-dcu/fsl_dcu_drm_drv.c
@@ -20,7 +20,7 @@
#include <drm/drm_atomic_helper.h>
#include <drm/drm_drv.h>
-#include <drm/drm_fbdev_generic.h>
+#include <drm/drm_fbdev_dma.h>
#include <drm/drm_gem_dma_helper.h>
#include <drm/drm_modeset_helper.h>
#include <drm/drm_module.h>
@@ -333,7 +333,7 @@ static int fsl_dcu_drm_probe(struct platform_device *pdev)
if (ret < 0)
goto put;
- drm_fbdev_generic_setup(drm, legacyfb_depth);
+ drm_fbdev_dma_setup(drm, legacyfb_depth);
return 0;
--
2.39.2
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