[PATCH 09/22] drm/kmb: Use GEM DMA fbdev emulation

Thomas Zimmermann tzimmermann at suse.de
Thu Mar 2 02:30:48 AEDT 2023


Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.

Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
---
 drivers/gpu/drm/kmb/kmb_drv.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/kmb/kmb_drv.c b/drivers/gpu/drm/kmb/kmb_drv.c
index d29c678f6c91..24035b53441c 100644
--- a/drivers/gpu/drm/kmb/kmb_drv.c
+++ b/drivers/gpu/drm/kmb/kmb_drv.c
@@ -15,7 +15,7 @@
 
 #include <drm/drm_atomic_helper.h>
 #include <drm/drm_drv.h>
-#include <drm/drm_fbdev_generic.h>
+#include <drm/drm_fbdev_dma.h>
 #include <drm/drm_gem_dma_helper.h>
 #include <drm/drm_gem_framebuffer_helper.h>
 #include <drm/drm_module.h>
@@ -562,7 +562,7 @@ static int kmb_probe(struct platform_device *pdev)
 	if (ret)
 		goto err_register;
 
-	drm_fbdev_generic_setup(&kmb->drm, 0);
+	drm_fbdev_dma_setup(&kmb->drm, 0);
 
 	return 0;
 
-- 
2.39.2



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