[PATCH 1/2] hwrng: Add support for ASPEED RNG

Andrew Jeffery andrew at aj.id.au
Mon Feb 3 15:07:16 AEDT 2020


On Wed, 29 Jan 2020, at 10:56, linux at neuralgames.com wrote:
> On 2020-01-27 18:53, Andrew Jeffery wrote:
> > Not that I've looked, but is it feasible to augment timeriomem-rng with
> > the ability to configure the RNG rather than implement a new driver? 
> > Why
> > didn't you go that route?
> > 
> 
> I decided to wrote the Aspeed-RNG driver because was under the 
> impression that the community would prefer dedicated drivers over 
> generic ones for these SOCs. 

I think we should leverage existing work where we can. Lets not make
more extra for ourselves :)

> However, enhancing timeriomem-rng module 
> is not hard at all.  As I matter of fact, I'm currently testing changes 
> to timeriomem-rng and so far so good. If you would like to have a quick 
> look to my changes, I just pushed patches to the same repo a couple of 
> hours ago:  
> https://github.com/operezmuena/aspeed-rng-testing/tree/master/patches

I think this is a good approach  so long as we can create a clean interface
to the control MMIO(s) inside the driver, i.e. we shouldn't be baking any
Aspeed-specific information into generic sections of code. Usually this
means sticking a pointer to an ops struct in the data member of the
matching OF ID struct.

Input from the RNG maintainers will be helpful here.

Andrew


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