[PATCH v2 1/3] dt-bindings: gpu: Add ASPEED GFX bindings document

Andrew Jeffery andrew at aj.id.au
Tue Apr 2 14:08:04 AEDT 2019



On Tue, 2 Apr 2019, at 12:49, Joel Stanley wrote:
> This describes the ASPEED BMC SoC's display controller.
> 
> Signed-off-by: Joel Stanley <joel at jms.id.au>
> ---
>  .../devicetree/bindings/gpu/aspeed-gfx.txt    | 41 +++++++++++++++++++
>  1 file changed, 41 insertions(+)
>  create mode 100644 Documentation/devicetree/bindings/gpu/aspeed-gfx.txt
> 
> diff --git a/Documentation/devicetree/bindings/gpu/aspeed-gfx.txt 
> b/Documentation/devicetree/bindings/gpu/aspeed-gfx.txt
> new file mode 100644
> index 000000000000..a74033332668
> --- /dev/null
> +++ b/Documentation/devicetree/bindings/gpu/aspeed-gfx.txt
> @@ -0,0 +1,41 @@
> +Device tree configuration for the GFX display deivce on the AST2500 
> SoCs.
> +
> +Required properties:
> +  - compatible
> +    * Must be one of the following:
> +      + aspeed,ast2500-gfx
> +      + aspeed,ast2400-gfx
> +    * In addition, the ASPEED pinctrl bindings require the 'syscon' 
> property to
> +      be present

Lets remove [1] now that we have this document as what you've described
here is a super-set. Happy for that to be a follow-up patch, so:

Reviewed-by: Andrew Jeffery <andrew at aj.id.au>

[1] Documentation/devicetree/bindings/mfd/aspeed-gfx.txt

> +
> +  - reg: Physical base address and length of the GFX registers
> +
> +  - interrupts: interrupt number for the GFX device
> +
> +  - clocks: clock number used to generate the pixel clock
> +
> +  - resets: reset line that must be released to use the GFX device
> +
> +  - memory-region:
> +    Phandle to a memory region to allocate from, as defined in
> +    
> Documentation/devicetree/bindings/reserved-memory/reserved-memory.txt
> +
> +
> +Example:
> +
> +gfx: display at 1e6e6000 {
> +	compatible = "aspeed,ast2500-gfx", "syscon";
> +	reg = <0x1e6e6000 0x1000>;
> +	reg-io-width = <4>;
> +	clocks = <&syscon ASPEED_CLK_GATE_D1CLK>;
> +	resets = <&syscon ASPEED_RESET_CRT1>;
> +	interrupts = <0x19>;
> +	memory-region = <&gfx_memory>;
> +};
> +
> +gfx_memory: framebuffer {
> +	size = <0x01000000>;
> +	alignment = <0x01000000>;
> +	compatible = "shared-dma-pool";
> +	reusable;
> +};
> -- 
> 2.20.1
> 
>


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