[PATCH V2] video: implement a simple framebuffer driver

Laurent Pinchart laurent.pinchart at ideasonboard.com
Tue Apr 30 07:40:57 EST 2013


On Monday 29 April 2013 23:31:30 Tomasz Figa wrote:
> On Monday 29 of April 2013 23:20:43 Laurent Pinchart wrote:
> > On Monday 29 April 2013 23:15:13 Tomasz Figa wrote:
> > > On Thursday 11 of April 2013 11:56:31 Laurent Pinchart wrote:
> > > > On Monday 08 April 2013 17:16:37 Andrew Morton wrote:
> > > > > On Wed,  3 Apr 2013 20:39:43 -0600 Stephen Warren wrote:
> > > > > > A simple frame-buffer describes a raw memory region that may be
> > > > > > rendered to, with the assumption that the display hardware has
> > > > > > already been set up to scan out from that buffer.
> > > > > > 
> > > > > > This is useful in cases where a bootloader exists and has set up
> > > > > > the display hardware, but a Linux driver doesn't yet exist for the
> > > > > > display hardware.
> > > > > > 
> > > > > > ...
> > > > > > 
> > > > > > +config FB_SIMPLE
> > > > > > +	bool "Simple framebuffer support"
> > > > > > +	depends on (FB = y) && OF
> > > > > 
> > > > > It's sad that this simple little thing requires Open Firmware.
> > > > > Could it be generalised in some way so that the small amount of
> > > > > setup info could be provided by other means (eg, module_param) or
> > > > > does the dependency go deeper than that?
> > > > 
> > > > I second that request. I like the idea of a simple framebuffer
> > > > driver if it helps deprecating fbdev in the long term, but I don't
> > > > want it to offer an excuse not to implement a DRM/KMS driver. In
> > > > particular adding DT bindings would force us to keep supporting the
> > > > ABI for a (too) long time.
> > > 
> > > Well, there is also at least one legitimate use case for this driver.
> > > 
> > > I believe there exist embedded devices on which there is no need to
> > > dynamically control the framebuffer. It needs one time initialization,
> > > usually in bootloader, and then it is used as is, using constant
> > > parameters as long as the system is running.
> > > 
> > > I doubt there is a need for any KMS (or any other control) driver for
> > > such devices - dumb framebuffer driver would be everything needed in
> > > such case.
> > 
> > As we want to deprecate the fbdev API we would need to move to KMS at
> > some point anyway, even if the device can't be controlled. I don't
> > think writting such a KMS driver would be that difficult.
> 
> Good point. Stephen, would it be a problem to make this a KMS driver
> instead? Old fbdev API could be emulated on top of it, until it goes out
> of use, couldn't it?

There's already an fbdev emulation layer in KMS, for such a simple use case it 
will work fine.

-- 
Regards,

Laurent Pinchart



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