[PATCH 6/6] of/device: populate platform_device (of_device) resource table on allocation

Grant Likely grant.likely at secretlab.ca
Wed Jun 9 04:41:47 EST 2010


On Tue, Jun 8, 2010 at 10:46 AM, Anton Vorontsov <cbouatmailru at gmail.com> wrote:
> On Tue, Jun 08, 2010 at 10:02:49AM -0600, Grant Likely wrote:
>> On Tue, Jun 8, 2010 at 9:57 AM, Anton Vorontsov <cbouatmailru at gmail.com> wrote:
>> > On Tue, Jun 08, 2010 at 08:26:43AM -0600, Grant Likely wrote:
>> > [...]
>> >> +     dev = kzalloc(sizeof(*dev) + (sizeof(struct resource) * i), GFP_KERNEL);
>> >>       if (!dev)
>> >>               return NULL;
>> >> -
>> >>       dev->dev.of_node = of_node_get(np);
>> >>       dev->dev.dma_mask = &dev->archdata.dma_mask;
>> >>       dev->dev.parent = parent;
>> >>       dev->dev.release = of_release_dev;
>> >>
>> >> +     /* Populate the resource table */
>> >> +     if (num_irq || num_reg) {
>> >> +             dev->resource = (void*)&dev[1];
>> >
>> > This is ugly. Why not allocate the memory specifically for
>> > dev->resource? Is this because you plan to get rid of
>> > of_release_dev(), and the generic release_dev() won't
>> > know if it should free the dev->resource? There must
>> > be a better way to handle this.
>>
>> Allocating in one big block means less potential memory fragmentation,
>> and the kernel can free it all at once.
>
> Are there any numbers of saved amount of memory so that we
> could compare?
>
> The "less memory fragmentation" is indeed potential, but
> introduction of obscure code is going on now at this precise
> moment.

It's not obscure.  It's smaller and simpler code with fewer error paths.

>> This is a common pattern.
>
> This can't be true because it produces ugly casts and fragile
> code all over the place -- which is exactly what everybody
> tries to avoid in the kernel.

Fragile?  How?  &var[1] *always* gives you a pointer to the first
address after a structure.  If the structure changes, then so does the
offset.  Heck, if the type of 'var' changes, then the offset changes
in kind too.  If anything, I should have also used sizeof(*res) in the
kzalloc call so that the allocated size is protected against a type
change to 'res' too.

If you prefer, I can move the dev->resource assignment to immediately
after the kzalloc to keep everything contained within 4 lines of each
other.

> Such a pattern is common when a driver allocates e.g. tx and rx
> buffers (of the same type) together, and then split the buffer
> into two pointers.

tx & rx buffers are different because they must be DMAable.  That
imposes alignment requirements with kzalloc() guarantees.

> But I heard of no such pattern for 'struct device + struct
> resources' allocation without even some kind of _priv struct,
> which is surely something new, and ugly.

git grep '\*).*&[a-z1-9_]*\[1\]'

g.

-- 
Grant Likely, B.Sc., P.Eng.
Secret Lab Technologies Ltd.


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