[Cbe-oss-dev] [patch 04/11] ps3fb: Inline macros that are used only once
Andrew Morton
akpm at linux-foundation.org
Sun Jan 27 17:01:33 EST 2008
> On Fri, 25 Jan 2008 16:06:27 +0100 Geert Uytterhoeven <Geert.Uytterhoeven at sonycom.com> wrote:
> From: Geert Uytterhoeven <Geert.Uytterhoeven at sonycom.com>
>
> ps3fb: inline the X_OFF(), Y_OFF(), WIDTH(), HEIGHT(), and VP_OFF() macros,
> as they're used in one place only
>
I think the term "open-code" would be more suitable here. "inlining" means
"make it an inline function". I'll update the changelog.
> -#define X_OFF(i) (ps3fb_res[i].xoff) /* left/right margin (pixel) */
> -#define Y_OFF(i) (ps3fb_res[i].yoff) /* top/bottom margin (pixel) */
> -#define WIDTH(i) (ps3fb_res[i].xres) /* width of FB */
> -#define HEIGHT(i) (ps3fb_res[i].yres) /* height of FB */
> #define BPP 4 /* number of bytes per pixel */
>
> -/* Start of the virtual frame buffer (relative to fullscreen ) */
> -#define VP_OFF(i) ((WIDTH(i) * Y_OFF(i) + X_OFF(i)) * BPP)
> -
>
> static int ps3fb_mode;
> module_param(ps3fb_mode, int, 0);
> @@ -611,7 +604,10 @@ static int ps3fb_set_par(struct fb_info
>
> par->width = info->var.xres;
> par->height = info->var.yres;
> - offset = VP_OFF(i);
> +
> + /* Start of the virtual frame buffer (relative to fullscreen) */
> + offset = ps3fb_res[i].yoff * ddr_line_length + ps3fb_res[i].xoff * BPP;
> +
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