[Cbe-oss-dev] [PATCH 8/10] MARS: workload queue mutex protection
Geoff Levand
geoffrey.levand at am.sony.com
Fri Aug 29 11:14:39 EST 2008
Yuji Mano wrote:
> Kazunori Asayama wrote:
>> Yuji Mano wrote:
>>> This adds mutex protection when accessing the shared workload queue.
>>>
>>> Prior to this patch the kernel scheduler accessed the whole queue block
>>> atomically. Now the kernel scheduler atomically locks the queue block when it
>>> needs to access it.
>>>
>>> Host-side access of the queue block now also uses the mutex locks to keep the
>>> workload queue functions thread-safe.
>>>
>>> This also replaces the previously used MARS context mutex. The workload queue
>>> handles its own mutex without the workload model APIs needing to manage the
>>> MARS context mutex.
>>>
>>> Signed-off-by: Yuji Mano <yuji.mano at am.sony.com>
>>
>> (snip)
>>
>>> --- a/include/common/mars/mars_workload_types.h
>>> +++ b/include/common/mars/mars_workload_types.h
>>> @@ -64,9 +64,9 @@ extern "C" {
>>> #define MARS_WORKLOAD_SIGNAL_ON 0x1 /* signal set on */
>>> #define MARS_WORKLOAD_SIGNAL_OFF 0x0 /* signal set off */
>>>
>>> -#define MARS_WORKLOAD_MAX 1024 /* wl max */
>>> -#define MARS_WORKLOAD_PER_BLOCK 16 /* wl per block */
>>> -#define MARS_WORKLOAD_NUM_BLOCKS 64 /* wl max / per block */
>>> +#define MARS_WORKLOAD_PER_BLOCK 15 /* wl/block */
>>
>> This change of MARS_WORKLOAD_PER_BLOCK from 16 to 15 will cause *real*
>> divide operation on MPU when calculating block number and index in the
>> block by ID, i.e.:
>>
>> int block = id / MARS_WORKLOAD_PER_BLOCK;
>> int index = id % MARS_WORKLOAD_PER_BLOCK;
>>
>> I think we should avoid that, if possible.
>>
>> Other things look ok to me.
>
> Unfortunately I can't think of a possible solution with the current
> implementation to keep it 16.
> Of course we can reduce MARS_WORKLOAD_PER_BLOCK, but that might be more wasteful
> than beneficial.
>
> /* 128 byte workload queue header structure */
> struct mars_workload_queue_header {
> + uint32_t lock;
> + uint32_t count;
> uint64_t queue_ea;
> uint64_t context_ea;
> - uint32_t count;
> uint8_t flag;
> } __attribute__((aligned(MARS_WORKLOAD_QUEUE_HEADER_ALIGN)));
It seems like you would only need a single bit to implement a lock.
I guess the EAs will always be aligned, so there will be unused bits
that could maybe use for the lock.
-Geoff
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