[Cbe-oss-dev] [PATCH] cell: abstract spu management routines
Benjamin Herrenschmidt
benh at kernel.crashing.org
Wed Nov 8 16:35:03 EST 2006
> > +struct platform_data {
> > + int nid;
> > + struct device_node *devnode;
> > + struct spu_priv1 __iomem *priv1;
> > +};
> > +
> > +static struct platform_data *platform_data(struct spu *spu)
> > +{
> > + BUG_ON(!spu->platform_data);
> > + return (struct platform_data*)spu->platform_data;
> > +}
>
> I don't see the point of this, why not just grab platform data directly?
Because it's a void * in the struct spu. This accessor casts it and BUGS
if it's not set (which is probably unnecessary).
I'd prefer however a different naming:
struct spu_pdata {
blah
};
static struct spu_pdata *spu_get_pdata(struct spu *spu)
Either that, or you could just do something like that in spu.h :
struct spu_pdata;
struct spu
{
.../...
struct spu_pdata *pdata;
../...
};
And have the various priv1 implementation define their own struct
spu_pdata. A bit sneaky but provides strong typing without needing an
accessor.
Ben.
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