<Masato.Noguchi@jp.sony.com><geoffrey.levand@am.sony.com><arnd.bergmann@de.ibm.com>Thank-you for the response, I am sorry that I didn't understand the comments, I understand now. I will try and understand the hypervisor calls as that is the preferred method.<br><br>I am a bit worried that the <br></arnd.bergmann@de.ibm.com></geoffrey.levand@am.sony.com></Masato.Noguchi@jp.sony.com>ps3av_cmd_set_audio_mode() function say's: <br><Masato.Noguchi@jp.sony.com><geoffrey.levand@am.sony.com><arnd.bergmann@de.ibm.com> spdif_through = spdif_bitstream = 0; /* XXX not supported */<br><br>I will spend time to understand the ps3av_cmd.c file.<br><br>thank-you again<br>GT<br><br></arnd.bergmann@de.ibm.com></geoffrey.levand@am.sony.com></Masato.Noguchi@jp.sony.com><Masato.Noguchi@jp.sony.com><geoffrey.levand@am.sony.com><arnd.bergmann@de.ibm.com></arnd.bergmann@de.ibm.com></geoffrey.levand@am.sony.com></Masato.Noguchi@jp.sony.com><blockquote class="replbq"
style="border-left: 2px solid rgb(16, 16, 255); margin-left: 5px; padding-left: 5px;"><Masato.Noguchi@jp.sony.com><geoffrey.levand@am.sony.com><arnd.bergmann@de.ibm.com><br>From: Masakazu Mokuno <mokuno@sm.sony.co.jp><br>CC: rohde@duff.dk, cbe-oss-dev@ozlabs.org, "Levand,<br> Geoffrey" <Geoffrey.Levand@am.sony.com>, ralferoo@users.sourceforge.net<br>To: "Bradley, GT" <GT.Bradley@sonyconnect.com><br>Date: Thu, 12 Jul 2007 10:25:57 +0900<br>Subject: Re: [Cbe-oss-dev] PS3 sound driver update<br><br> Hi,<br><br>On Wed, 11 Jul 2007 01:27:17 -0700<br>"Bradley, GT" <GT.Bradley@sonyconnect.com> wrote:<br><br>> Short story: if I can get info on the chip interface, e.g.: where is<br>> the "SPOCS" register:<br><br>The offset is also defined in snd_ps3_reg.h.<br><br> PS3_AUDIO_AO_SPDCS(n, y)<br><br>As the channel status is 192 bits in length, six SPDCS registers<br>compose an array. Y of the macro above is used to index the element, as<br>the comment of
snd_ps3_reg.h suggests.<br><br>> I will also look into the video drivers as I've just discovered that<br>> they also contain audio code.<br><br>The audio-backend driver of the hypervisor does not assume that the<br>guest OSes would set the channel status bit registers directly. Instead,<br>the guest OSes should use the dedicated hypervisor calls. Please see<br>drivers/ps3/ps3av_cmd.c:ps3av_cmd_set_audiomode() about the calls.<br><br>regards<br><br>--<br>Masakazu MOKUNO<br><br><br>_______________________________________________<br>cbe-oss-dev mailing list<br>cbe-oss-dev@ozlabs.org<br>https://ozlabs.org/mailman/listinfo/cbe-oss-dev<br></GT.Bradley@sonyconnect.com></arnd.bergmann@de.ibm.com></geoffrey.levand@am.sony.com></Masato.Noguchi@jp.sony.com></blockquote><br><p> 
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